This Solar System project serves as an assignment for the Game Development course at Michigan State University on Coursera. In this iteration, I've made adjustments to the camera controls and perspectives. Now, when you choose a planet on the minimap, the camera is positioned at a 45-degree angle above the equator, tracking the planet and facing the sun. Additionally, I've implemented Trail Rendering for the planets, allowing you to observe their orbits. It's important to mention that the orbit shapes, as well as the planet sizes and distances from the sun, are not scientifically accurate. However, I have integrated realistic rotations around the planet axis and the sun, with each second representing 24 hours.


Created by Carlos Berreteaga

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Windows.zip 29 MB
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MacOS.zip 39 MB

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